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Keep in mind that this will throw off scores using power if you keep it active. This is the database for building power info. This is the database for the recipe info that runs the functions. Same as planner 1, but instead, you should copy everything over from Planner 1 and change one thing. It will calculate how many items, buildings, and the power use for each other item and list it.

Mega Thread Infinite Craft Recipes Finds and Requests

  • Use caution selling too much of this to addicts.
  • Because of the innate mixSTR stat that comes with Heroin, it is possible to make a really, really-really addictive substance.
  • There is u/Crixomix’s In-Depth Analysis of the New/Changed Update 4 Alternate Recipes, which compares recipe efficiency for only the item they create, not end game items.
  • There is a lot going on here, so I will likely add a link to a video with instructions on how to use this later.
  • Please still submit stuff if you think it’s worthy but remember we are dealers, not serial killers.
  • A coke mix for helping cause addictions (hence the “Add(iction)”Co.). Use the recipe below this for already addicted persons.

An improved mid-to-late game meth mix using improved mixing agents. A coke mix for helping cause addictions (hence the "Add(iction)"Co.). Use the recipe below this for already addicted persons. If you were to sell only one cocaine mix and not change throughout the game or based on your clients, this wouldn't be a bad choice winorio casino review at all. An improved Cocaine mix that offers unexpectedly good addiction rates coupled with low toxic numbers, for a cocaine mix. If you are selling to addicts you may want to increase your baking soda to what your equipment allows you to work with.

No Posting Blatant Copies

There is u/Crixomix's In-Depth Analysis of the New/Changed Update 4 Alternate Recipes, which compares recipe efficiency for only the item they create, not end game items. You probably don't want to take an addict from this though and hand them something like Crystal Meth though cause yea… This is of course because it also contains Amp and some later-game ingredients that help it boost it's stats.

Encounter Power Sandwiches

Because it isn't too expensive this could be a potential mix to use for giving out free samples, but there's also other options for how to handle that. Remember that ecstasy must be made into pills with the pill machine from the Drug Store! We've managed to figure out a couple good ones, just keep in mind Ecstasy doesn't sell for as much as some of the much harder stuff.

Do alternate recipes really make any difference?

You may not get this lucky, but this stuff WORKS. This mix instead sticks with the good ol' wood-wizard Viagra. Please still submit stuff if you think it's worthy but remember we are dealers, not serial killers. This is a GREAT mix that fits inside a 150g flask! 100g Meth + 20g Sugar + 9g Fentanyl + 15g Viagra + 5g Salt + 1g Acetone for liquid mixing.

  • Add appropriate flair to every post you submit.
  • BluAmp (An early-game go-to) 10g Amp + 2g sugar + 1g Ibuprofen.
  • Use this tab for what you are currently doing (or original recipes if you are still planning).
  • It’s weaker than BluAmp but slightly more addictive, but of course this is Ex not Amp so people expect different stuff in terms of the end strength.
  • I will literally pay anyone $50 for them to find this recipe.
  • Makes a good early game mix that helps get you your first regular clients and won’t cause any issues, while also getting you some extra grams out of your products.

Tips for Making Sandwiches

Again since it is a crystal mix you will need to use the liquid mixing tray and the dryer. This is also the second most addicting recipe here behind Superman. Use this on clients which already are addicts so that they are less likely to overdose. Because of this Li'l Blue has been pretty-safely used even with addicts with no overwhelming issues. SweetAmp (Use when upgrading from BluAmp) 10g Amp + 1.5g Sugar + 1g Viagra A step-up in the game over BluAmp that still uses early game ingredients.

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